Pillars of Fortune minigame for PocketMine-MP
Type shi
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Pillars of Fortune is an exciting Minecraft Bedrock minigame plugin for PocketMine-MP. Players fight to be the last one standing across dynamically created and reset game worlds. Developed by TheWindows and Doma, now on v2.0.0 with major improvements to world management, spectating, scoreboards, and configuration.
Interactive UI: Powered by FormAPI, players can join games, spectate, view stats, and access the market through intuitive menus.
Scoreboard Integration: Built-in scoreboard system with fully customizable lines and placeholders for lobby, waiting, game, and spectator states.
Boss Bar Support: Uses the apibossbar virion to show item drop countdowns during games.
NPC Management: Admins can create, list, and remove NPCs that open the game menu when hit.
Spectator System: Players can spectate active games from the lobby or after dying, with a compass to teleport to alive players.
Flexible Commands: A full command system with short aliases for quick access.
JSON & MySQL Support: Choose your database provider in config.yml. Falls back to JSON automatically if MySQL fails.
Note: The lobby world name defaults to
world. Change it inconfig.ymlif needed.
Download the latest release from GitHub Releases.
Place the plugin .phar in your server's plugins/ folder.
Start the server once to generate config files.
Use /pillars admin in-game to create a game and set spawn points.
| Command | Description | Permission |
|---------|-------------|------------|
| /pillars | Open the game menu | pillars.join |
| /pillars join [map] | Join a specific game or open the game menu | pillars.join |
| /pillars leave | Leave the current game | pillars.join |
| /pillars list | List all active games with player counts and status | pillars.join |
| /pillars stats | View your personal stats | pillars.join |
| /pillars info | Show plugin version, authors, and active game count | pillars.join |
| Command | Description | Permission |
|---------|-------------|------------|
| /pillars admin | Open the admin settings menu | pillars.admin |
| /pillars npc create | Spawn an NPC at your location | pillars.admin |
| /pillars npc list | List all NPCs with positions | pillars.admin |
| /pillars npc remove <id> | Remove an NPC by index | pillars.admin |
| /pillars npc removeall | Remove all NPCs | pillars.admin |
| /pillars reset <map\|all> | Reset a map or all maps to their original state | pillars.admin |
Alias:
/p— e.g./p jfor join,/p lfor leave.
| Permission | Description | Default |
|------------|-------------|---------|
| pillars.join | Access to basic player commands | true |
| pillars.admin | Access to admin commands | op |
Build your map and place it in the server worlds/ folder.
Run /pillars admin → Create Game, enter the world name and settings.
Use the Spawn Wand (Blaze Rod) to place spawn points by right-clicking blocks.
The map is automatically saved as a template and restored after every game.
Configure scoreboard lines in config.yml using these placeholders:
{player_name} {player_coins} {player_wins} {player_kills} {player_deaths} {player_kdr} {online_players} {game_id} {game_players}
Fork the repository from GitHub.
Submit pull requests for features, fixes, or documentation.
Report bugs via GitHub Issues.
Reach out on Discord: TheWindowsJava or am2ma.
Discord: TheWindowsJava
GitHub: TheWindows
© 2025 TheWindows. All Rights Reserved.
Added Item BlacklistrnBugs Fixes
Nothing much, just updated into v2
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{game_max_players}{game_min_players}{game_time_left}{date}{time}